Running App

Onboarding redesign for a running app

Role Product Designer
Focus User Flow Optimization
Platform iOS
Year 2026
Couch to 5K onboarding screens: a community statistic and the 'What do you want to achieve?' goal question
The problem

The onboarding flow felt outdated and generic.

Couch to 5K is a running app designed for complete beginners to help them complete their first run.

Onboarding defines the first impression, especially on a running app, and I knew we needed to identify and address each user from the very start. But all users were going through the same process, with questions that seemed ill-suited to their profiles. The low first-run completion rate confirmed it: when users feel the plan wasn't made for them, they don't follow through.

<2% conversion rate, well below the category benchmark of 4–6% for fitness apps
<54% of new users completed their first run
Old Design

UX/UI Analysis

The onboarding collected basic user data, but that was not enough to identify the user's profile and adapt the experience. Almost every user landed on the same beginner plan, regardless of why they were there or how fit they were.

  • No goal alignment Users were asked about their main goal, but this did not affect the rest of the flow.
  • One-size-fits-all The same plan was recommended to almost all users, suggesting the questions, or the plans themselves, weren't matched to who was actually asking.
  • Outdated design UI was inconsistent with the rest of the app, which had recently been completely redesigned
Key Insight

Users don't want a program. They want a plan made for them.

Design principles

Four decisions that shape the experience

01 User data analysis

Get to know the users better before anything else.

02 Asking the right questions

Essential to properly identify the user being onboarded.

03 Adapt the flow based on the user's responses

Show users that we're listening to them.

04 Update the UI

Work within the design system while improving it.

The solution

Shifting from a linear onboarding to adaptive flows

New flow:

Identify user → Adapt the flow → Recommend the right plan

Constraints & design implications

  • Design system The new onboarding's design must fit the app's V2 design system already used everywhere else in the app, including when creating new components.
Step 01

User data analysis

I dug into the user data with the data team lead and built personae to keep each profile in mind while designing. The app had assumed every new user was a complete beginner. The data said otherwise, a wider range of profiles than the existing flow was built for.

  • Each persona maps to a distinct set of questions, fitness assumptions, and plan recommendations.
  • Discovering that 10–20% of users couldn't yet run was the direct trigger for the Safe Start Program.
The Cautious Beginner → Overweight, hasn't exercised in years
The Health Rebuilder → Aged 50+, returning after injury or long break
The Time-Pressed Parent → Juggling work, family, and fatigue
Step 02

Personalized flows

I branched the onboarding flow based on the user's selected goal. The alternative was one longer, universal flow covering every scenario, and I was worried that would just feel like a survey. Branching on stated goal means each user only answers questions relevant to them.

  • A "Weight loss" goal triggers fitness and health questions; a "Get active" goal focuses on schedule and motivation instead.
  • Each branch is shorter than the old universal flow, reducing the number of steps before the plan is generated.
Couch to 5K personalised flow screen
Step 03

Dynamic content & UX writing

I had each answer trigger a specific message with helpful advice or encouragement. The old onboarding was purely transactional: answer, next, answer, next. A contextual response proves the app actually read the input, which matters disproportionately at sign-up, before any trust has been built.

  • A user who mentions injury gets a careful, reassuring message, not the same copy as someone who is just short on time.
  • The writing was crafted per answer option, not per screen, so tone matches context at every step.
Couch to 5K dynamic content screen
Step 04

Address all users

User analysis showed that 10-20% of users weren't ready to run yet, so I designed the "Safe Start Program." A modified beginner plan wasn't enough. People in physical recovery need different intensity targets, rest intervals, and safety messaging, and at that share of installs, I couldn't justify designing them out.

  • A specific program for the most sensitive users (highly overweight, recovering etc.)
  • Fitness-related questions help ensure the program is pushed to the right users.
Couch to 5K Safe Start Program screen
New design

An onboarding experience tailored to users

Based on user responses, the flow now branches into tailored paths, allowing us to ask more relevant questions, provide more personalized content and generate a plan that better fits each individual's needs, which is especially important for beginners with specific health or fitness concerns.

  • Flow branches based on stated goals, no generic path
  • Dynamic content and UX writing personalized per user
  • Safe Start Program for users with health constraints
Impact

Results

Tracked in Amplitude · 30 days post-launch vs. 30 days prior
+13% Onboarding completion

Completion rate across all onboarding steps rose from 54% to 66%, with the adaptive flow reducing drop-off at each decision point.

+34% Conversion

Trial-to-paid conversion among users who completed the new onboarding, supported by stronger goal-setting and early value delivery.

+19% Retention

Day-30 retention for users who went through the new onboarding, with personalised starts building stronger early habits.

Future enhancements

What I'd improve next

Personalised onboarding moved conversion and retention, but the training plan itself remains static once started. These are the areas where the design has the most room to grow.

Week 2, Run 1 Too hard Just right Easy
In-plan adaptability Once a plan is generated, it doesn't adapt. A user who struggles with week two has no in-app way to signal that, short of quitting. A short post-session check-in after the first few runs, with an option to repeat or slow down, would reduce early drop-off without requiring a full plan redesign.
3.2 km 28:14 time 8:49 / km How are you feeling? Tired Okay Great Strong Easy
Strengthening the first session Conversion jumped +34% but retention only +19%, pointing to a gap between getting users to start and keeping them going. The first training session is the most likely place to lose someone who was committed enough to convert. Better pacing guidance and a clearer post-session feedback moment would help close that gap.
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